Interesting stuff : May 5th
- Create Freehand Drawings in Google Maps – Annotate maps in your own style, add directions etc.

Ever since I’ve got the 2008 Unibody aluminium MacBook, I’ve wanted to take real close-up photos of it, showcasing its design and engineering. Shockingly, no one seems to have done that till now. Unfortunately, to get really close, you need macro lenses, or their cheap substitute, extension tubes. I went with the latter, ordering off a cheap set from DealExtreme.
I also grabbed an even cheaper remote shutter release and took some macro photos of the MacBook. This time, I’ve uploaded them on flickr instead of the usual place. Click here to see all the photos.
Since the past week, me, my wife and at times people around have become gaming addicts. I’m a Fieldrunners and Lux enthusiast and she likes games like Trism and Bejeweled. But the game in question is Flight Control, a relatively new game for the iPhone. By Firemint, an Australian studio, Flight Control puts you in the role of an air traffic controller who has to get 4 types of aircraft on their respective landing areas. Touch the aircraft and drag them to their landing zone, making your own flight path.

In fact, Flight Control can be a case study in what makes an amazing game. Here’s why -
- Simple idea – get the planes on the ground.
- Fantastic use of the iPhone’s touch capabilities. Touch and drag for a free-form flight path.
- Sweet graphics and music.
- Progressive difficulty.

The simple idea, brilliant execution and progressive difficulty gives it any time, all time re-playability. The low price of $0.99 just makes it unmissable. Judging on the basis of its genre, it has to be the best game for the iPhone platform – because it gets anyone to play it. Continuously.